AI Insights · Timothy · July 2024
Top 5 Sandbox-like Games on Android in Lithuania Q2 2024
Explore the performance of the top 5 sandbox-like games on the Android platform in Lithuania during Q2 2024, based on data from Sensor Tower.
In Q2 2024, the top sandbox-like games on the Android platform in Lithuania showed varied performance in terms of downloads, revenue, and weekly active users. Let's delve into the specifics of each game, based on data from Sensor Tower.
Roblox from Roblox Corporation saw a fluctuating revenue trend, peaking at approximately $9K in early April and experiencing a low of around $6K in mid-May. Downloads varied, starting at 2.4K in early April, dipping to 1.6K by late April, and recovering to 2.2K by mid-June. Weekly active users exhibited a consistent upward trend, increasing from 193K in early April to 213K by the end of June.
Craft Box Game Tree by Zamiton Dupila had no revenue throughout the quarter. Downloads peaked at 2.4K in late April and dropped significantly to 440 by early June. Weekly active users rose steadily from 794 in early April to 4K by late May, before slightly decreasing to around 2.9K by the end of June.
Craft World - Building Craft from Craft world Studio also reported no revenue. Downloads started at 2K in early April, dropping to 441 by early June, and slightly recovering to 992 by the end of June. Weekly active users decreased from 5.7K in early April to 3.8K by late May, with a slight recovery to 4.8K by the end of June.
Pixel Craft Legends by funtab999 did not generate any revenue during the quarter. Downloads began at 2.4K in early April and saw a significant decline to 209 by late May, before rising to 596 by the end of June. Weekly active users fluctuated, starting at 2.2K in early April, dropping to 1.4K by late May, and increasing again to 2.3K by the end of June.
Melon Sandbox from playducky.com had minimal revenue, peaking at $33 in late June. Downloads showed an upward trend, starting at 489 in early April and reaching 897 by early June, before slightly decreasing to 769 by the end of June. Weekly active users maintained a steady increase, rising from 9.8K in early April to 10.4K by the end of June.
These insights, derived from Sensor Tower data, highlight the dynamic performance of sandbox-like games in Lithuania. For more detailed insights and trends, visit Sensor Tower.